Hello, I'm Avi

I'm a 3D modeler, programmer, and internet dweller.

In the Projects tab you can see a selection of my artworks, and details about how they were created.

My strongest areas are hard-surface modeling and optimized game props.



Background

I started my journey with 3D modeling back in 2018 and have been passionate about it ever since.

Most of my software experience is in Blender and Adobe Substance 3D Painter,
although I've used other programs like Plasticity or Quixel Mixer in the past.

I educate myself regularly about new methods, workflows, plugins,
and features so I can create art more easily and achieve better results.




Inspiration

My inspiration is drawn from a wide range of interests like industrial products, electromechanical engineering, fantasy, Steampunk & Dieselpunk fandoms and many others.

For me, 3D art is a way to express myself while also opening doors to creating short films, games, and other types of media that I hope will provide entertainment for people.

My dream is to work in one of those industries, helping create valuable, high-quality content for others.




Contact

The primary way to contact me is through e-mail: [email protected].

If you prefer, you can find links to my social media and other contact options in the Contact tab.